Timer Mocks
The native timer functions (i.e., setTimeout()
, setInterval()
, clearTimeout()
, clearInterval()
) are less than ideal for a testing environment since they depend on real time to elapse. Jest can swap out timers with functions that allow you to control the passage of time. Great Scott!
Also see Fake Timers API documentation.
Enable Fake Timers
In the following example we enable fake timers by calling jest.useFakeTimers()
. This is replacing the original implementation of setTimeout()
and other timer functions. Timers can be restored to their normal behavior with jest.useRealTimers()
.
function timerGame(callback) {
console.log('Ready....go!');
setTimeout(() => {
console.log("Time's up -- stop!");
callback && callback();
}, 1000);
}
module.exports = timerGame;
jest.useFakeTimers();
jest.spyOn(global, 'setTimeout');
test('waits 1 second before ending the game', () => {
const timerGame = require('../timerGame');
timerGame();
expect(setTimeout).toHaveBeenCalledTimes(1);
expect(setTimeout).toHaveBeenLastCalledWith(expect.any(Function), 1000);
});
Запуск всех таймеров
Another test we might want to write for this module is one that asserts that the callback is called after 1 second. To do this, we're going to use Jest's timer control APIs to fast-forward time right in the middle of the test:
jest.useFakeTimers();
test('calls the callback after 1 second', () => {
const timerGame = require('../timerGame');
const callback = jest.fn();
timerGame(callback);
// At this point in time, the callback should not have been called yet
expect(callback).not.toHaveBeenCalled();
// Fast-forward until all timers have been executed
jest.runAllTimers();
// Now our callback should have been called!
expect(callback).toHaveBeenCalled();
expect(callback).toHaveBeenCalledTimes(1);
});
Запуск отложенных таймеров
There are also scenarios where you might have a recursive timer – that is a timer that sets a new timer in its own callback. For these, running all the timers would be an endless loop, throwing the following error: "Aborting after running 100000 timers, assuming an infinite loop!"
If that is your case, using jest.runOnlyPendingTimers()
will solve the problem:
function infiniteTimerGame(callback) {
console.log('Ready....go!');
setTimeout(() => {
console.log("Time's up! 10 seconds before the next game starts...");
callback && callback();
// Schedule the next game in 10 seconds
setTimeout(() => {
infiniteTimerGame(callback);
}, 10000);
}, 1000);
}
module.exports = infiniteTimerGame;
jest.useFakeTimers();
jest.spyOn(global, 'setTimeout');
describe('infiniteTimerGame', () => {
test('schedules a 10-second timer after 1 second', () => {
const infiniteTimerGame = require('../infiniteTimerGame');
const callback = jest.fn();
infiniteTimerGame(callback);
// At this point in time, there should have been a single call to
// setTimeout to schedule the end of the game in 1 second.
expect(setTimeout).toHaveBeenCalledTimes(1);
expect(setTimeout).toHaveBeenLastCalledWith(expect.any(Function), 1000);
// Fast forward and exhaust only currently pending timers
// (but not any new timers that get created during that process)
jest.runOnlyPendingTimers();
// At this point, our 1-second timer should have fired its callback
expect(callback).toHaveBeenCalled();
// And it should have created a new timer to start the game over in
// 10 seconds
expect(setTimeout).toHaveBeenCalledTimes(2);
expect(setTimeout).toHaveBeenLastCalledWith(expect.any(Function), 10000);
});
});
For debugging or any other reason you can change the limit of timers that will be run before throwing an error:
jest.useFakeTimers({timerLimit: 100});
Advance Timers by Time
Another possibility is use jest.advanceTimersByTime(msToRun)
. When this API is called, all timers are advanced by msToRun
milliseconds. When this API is called, all timers are advanced by msToRun
milliseconds. All pending "macro-tasks" that have been queued via setTimeout() or setInterval(), and would be executed during this time frame, will be executed.
function timerGame(callback) {
console.log('Ready....go!');
setTimeout(() => {
console.log("Time's up -- stop!");
callback && callback();
}, 1000);
}
module.exports = timerGame;
jest.useFakeTimers();
it('calls the callback after 1 second via advanceTimersByTime', () => {
const timerGame = require('../timerGame');
const callback = jest.fn();
timerGame(callback);
// At this point in time, the callback should not have been called yet
expect(callback).not.toHaveBeenCalled();
// Fast-forward until all timers have been executed
jest.advanceTimersByTime(1000);
// Now our callback should have been called!
expect(callback).toHaveBeenCalled();
expect(callback).toHaveBeenCalledTimes(1);
});
Lastly, it may occasionally be useful in some tests to be able to clear all of the pending timers. For this, we have jest.clearAllTimers()
.
Selective Faking
Sometimes your code may require to avoid overwriting the original implementation of one or another API. If that is the case, you can use doNotFake
option. For example, here is how you could provide a custom mock function for performance.mark()
in jsdom environment:
/**
* @jest-environment jsdom
*/
const mockPerformanceMark = jest.fn();
window.performance.mark = mockPerformanceMark;
test('allows mocking `performance.mark()`', () => {
jest.useFakeTimers({doNotFake: ['performance']});
expect(window.performance.mark).toBe(mockPerformanceMark);
});